Yuri Karabatov

Results 3 comments of Yuri Karabatov

As an aside, the documentation for `SDL_DrawGPUIndexedPrimitives` mentions the parameter `first_vertex` that isn't there: > void __cdecl SDL_DrawGPUIndexedPrimitives(SDL_GPURenderPass *render_pass, Uint32 num_indices, Uint32 num_instances, Uint32 first_index, Sint32 vertex_offset, Uint32 first_instance) >...

I'll try to trace it if I can too 👍 For now I can at least use the workaround with multiple draw calls.

@thatcosmonaut I'd rather think it's me doing something that makes it do it :D > Have you tried running this through RenderDoc and checking the parameter there? I'll try! I'm...