Neel Kant
Neel Kant
Actually the `Team` abstraction in #206 would be right way to do this. The tasks themselves probably shouldn't have agent-specific instructions. Instead a team config should delegate responsibility and/or set...
Good catch. I think when I got started I casually changed it and didn't bother committing it.
Full utilization of the A2A spec and sdk suggests having each agent run as an individual server as opposed to being merely clients which interface with a central server. This...
There are already few shot examples of programs in the prompt which come from here: https://github.com/JackHopkins/factorio-learning-environment/blob/4a960edc804142e9de22f7c8a665fb0becccd331/fle/env/tools/agent.md?plain=1#L4 I don't think I've seen examples of helper functions in the prompt, so we...
I tried sorting the agent actions in the codebase and this is what I have: ## core actions (must include) - craft_item - extract_item - harvest_resource - insert_item - launch_rocket...
Referring to @MortenTobiasNielsen 's API proposal: https://github.com/MortenTobiasNielsen/FLE-API-specification/issues/5 The core actions in FLE fully cover the core actions in the API proposal. To leverage human gameplay we will likely want to...
I think the next step is for us to work together on the data collected from @hrshtt 's process to analyze if there are any gaps and how to convert...
I think the state description makes sense. What is the advantage of having actions segmented by domains? If we want to describe a trajectory as a list of action strings...
> if the true distribution has multiple-modes (map ops vs. inventory ops vs. research ops), modelling it as one flat categorical wastes bits. I don't imagine us encoding actions as...