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Visual Studio extension for UE4 coding.

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Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.2 to 13.0.2. Release notes Sourced from Newtonsoft.Json's releases. 13.0.2 New feature - Add support for DateOnly and TimeOnly New feature - Add UnixDateTimeConverter.AllowPreEpoch property New feature...

dependencies

Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.2 to 13.0.2. Release notes Sourced from Newtonsoft.Json's releases. 13.0.2 New feature - Add support for DateOnly and TimeOnly New feature - Add UnixDateTimeConverter.AllowPreEpoch property New feature...

dependencies

Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.2 to 13.0.2. Release notes Sourced from Newtonsoft.Json's releases. 13.0.2 New feature - Add support for DateOnly and TimeOnly New feature - Add UnixDateTimeConverter.AllowPreEpoch property New feature...

dependencies

Can this be updated to latest VS? I tried to do it myself but lot's of errors popped out and I was unable to resolve nuget packages and open last...

I think extracting the copy right information, that you can set from inside the UE4 editor and that is added to every source file would be better than setting this...