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Extracting copy-right information

Open osmalpkoras opened this issue 6 years ago • 1 comments

I think extracting the copy right information, that you can set from inside the UE4 editor and that is added to every source file would be better than setting this information in the Kantan settings.

I will adress this later myself, hopefully

edit: if everyone agrees with me

osmalpkoras avatar Aug 06 '18 18:08 osmalpkoras

Yep, definitely makes sense.

kamrann avatar Aug 12 '18 14:08 kamrann