karatebiscuit

Results 5 comments of karatebiscuit

**Nevermind, misread this.** ~~We already have this. Override Block#onPlaced(). Most modern editors, such as Eclipse or IntelliJ should recommend this using Intellisense.~~

Keep in mind _player_ Events have to listen for methods in `ClientPlayerInteractionManager` and `ServerPlayerIneractionManager` (both seperate to the Fabric API) in their Mixins for hooking in events, and _LivingEntites_ have...

This is a bit old, and I haven't used Fabric in a long while, so I very well could be wrong. Judging by what I said, hooking into the InteractionManager...

Yeah, looking back on it this doesn't really seem very... possible. Not with the Player's interaction. `ServerPlayerInteractionManager` doesn't have any method for placing blocks, and there are not any methods...

Vanilla has some capabilities from what I know - but as a whole it's lacking a lot of features. What I showed was a class that could actually easily generate...