Kai Krakow

Results 1209 comments of Kai Krakow

Sorry, I completely forgot about this. I've put it into my local testing branch now to see if there are no side effects.

Please stop the Steam client before trying with one of the affected games (if they run outside of Steam). I suspect that the game may see inputs from the controller...

Okay, this is interesting. Does it affect "A" only? If this is a firmware bug, we may be able to work around it... like in "if it doubles within 5ms,...

You could try grepping the evtest output for the button in question. Please also grep for the sync event because that is what completes the input data frame and sends...

You can use `... | grep -E '^Event: .*(SYN_REPORT|BTN_SOUTH|BTN_A)'`.

@YoinkerBoinker I may have identified one cause of your observed behavior: When double input or ghost input occurs, do you move the analog sticks at the same time? Sometimes this...

This is a known issue due to how xpadneo offers rumble support to games, and games using the wrong SDL API to query rumble support. We can probably work around...

```text # modinfo hid-xpadneo [...] parm: ff_connect_notify:(bool) Connection notification using force feedback. 1: enable, 0: disable. (bool) [...] ``` ;-) So you actually add that parameter to the module load...

Thanks for confirming. Please leave this opened so I can implement a fix.

@RobotRoss I closed your other report as duplicate then. You can apply the setting permanently: ``` # /etc/modprobe.d/xpadneo.conf options hid-xpadneo ff_connect_notify=0 ``` The next version will disable that by default,...