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MetalANGLE: OpenGL ES to Metal API translation layer
I noticed the `gles3-dev-upstream-up-to-date` branch is a little bit ahead of `gles3-dev` branch upstream, but it doesn't have the changes made to the latter. This PR is an attempt to...
The Angle website (https://github.com/google/angle) mentions compatibility with iOS (although no build instructions for iOS are given). What is the recommended library for iOS - MetalAngle, or Angle?
Hi, As stated in the title, I am looking for a way to draw directly on the front buffer. Does such a method exist?
Does this conversion layer only accept GLES? Not compatible with opengl core? Do users using GL CORE need to change CORE to GLES to convert?
I apologize for posting this question here; I don't know where else I could post it. Is MetalANGLE shippable? I've built an engineering analysis application for the iPad; using MetalANGLE...