Youness Alaoui

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Humm.. looks like that's from a backup made on the ps3 itself, not from a backup made with ps3xport.. so, does this mean that the directory name contains that "\"...

Humm.. something for you to look for, can you check the ReadIndex directories, it should print the files then the directories. If it shows /dev_hdd0/game/BLES01597\ds2gamedata/ without showing a /dev_hdd0/game/BLES01597 then...

By the way, if you wanted a search/replace for a single char, it would be faster/easier to optimize that function into something like this (could add a strdup() at the...

Maybe you can look at these patches here : https://github.com/kakaroto/ps3xport/pull/1 I remember setting those permissions because that's what I saw the backup sets files to, but I guess it's not...

Humm.. maybe send this to psgroove directly. or if you want, I can merge it and send it to them. Now that my fork has been merged, I don't see...

Good thing it works for C: at least! I have no idea why it doesn't work for other paths. I hope someone can fix it and send me the patches...

Not sure what you mean by that, but please do investigate further and open issues as you see fit. Unfortunately, I don't have time (or motivation) to be maintaining ps3xport,...

By the way, @homeedog, make sure you pull the changes from version 0.2 which had a fix for data corruption when using ExtractFile, maybe that's why you had corrupted files...

The specific issue here doesn't seem to be related to `take_over_path` but rather to calling `parent_script.duplicate()` because duplicating the script causes a new (duplicate) script with the same `class_name` statement,...

I'm not sure you're interpreting this correctly, The description states that you can use one of the dice of the weapon and roll it again. Beyond20 already checks the dice...