kage2051

Results 28 comments of kage2051

> it happened the same in the game gundam vs gundam next plus, but after he received that improvement in performance he is running at 60fps even in Full HD...

OpenGL, 3x rendering resolution, no texture scaling: ![Screenshot_2020-09-22-12-28-01-209_org ppsspp ppsspp](https://user-images.githubusercontent.com/25725203/93922606-628c1980-fccf-11ea-8875-a64105b8ed20.jpg) Vulkan, 3x rendering resolution, no texture scaling: ![Screenshot_2020-09-22-12-29-04-712_org ppsspp ppsspp](https://user-images.githubusercontent.com/25725203/93922665-7c2d6100-fccf-11ea-880c-44693b306915.jpg) As you can see, the framerate difference is brutal in...

> Does by any chance the new option "clear framebuffer on first use" make any measurable difference here? That option was checked during the tests to make sure.

Another thing that is worth mentioning here: sometimes when Ace (one of the characters) performs a one-hit KO with his card attack, framerate drops to 23 for a second, even...

> Did #13541 make any kind of difference? (I'd primarily expect it to make a difference on Mali GPUs on mobile...) No big difference to be honest. I could only...

> I recently enabled the use of reduced-precision math in Vulkan fragment shaders, just like we always had on GL. Did that have any effect here? It only improved speed...

Results below: OGL: [recording_ogl.ppdmp.zip](https://github.com/hrydgard/ppsspp/files/5900503/recording_ogl.ppdmp.zip) Vulkan: [recording_vulkan.ppdmp.zip](https://github.com/hrydgard/ppsspp/files/5900504/recording_vulkan.ppdmp.zip)

> is this still an issue on latest nightly ? It still does. Whenever I load a savestate, the second number after the slash symbol isn't updated, not to mention...

> Requesting review for input recording - no clue if what I did will have broken it or not. If I understand it right, PadData.cpp is really the only thing...

> Mildly interesting, but if the behavior is consistent with the actual nightly releases, that means my changes didn't break anything... I think... It sounds more like input recording just...