Muzychenko Andrey
Muzychenko Andrey
Not at the moment. I might consider it if that feature becomes mainline. Impact of issue is low and workarounds are plentiful: UI scaling, game window scaling, sub-window panning.
A third party provides the flatpak, I cannot give advice on its internals. Based on error text, I could guess that the problem is with HTTPS access to archive.org. Assuming...
Hi. I never encountered such issue, is the following description correct? - You are able to control the flippers before the first ball launch (throw). - You are unable to...
That is expected, the game needs assets in order to run. You are supposed to procure them yourself. See more details in similar story: #190.
I am also seeing crackling sound on Windows with the latest SDL_mixer 2.6.3, but only in x64 build. Test with x86 build. If you are building from source - downgrade...
This is still a thing in 2.1.0. Happens only with SOUND1.WAV; always in x64 build, sometimes in x86 build. The file itself does not appear to be clipping and plays...
As it turns out, a resampling bug in SDL itself caused this. With the latest version of SDL SOUND1.WAV plays without distortion. I have updated Windows binaries for V2.1.0 release.
The most likely cause for lack of music on Linux is missing MIDI sound font. The game relies on OS for MIDI playback and does not come bundled with a...
The kernel has nothing to do with software installation; it’s all about package manager. You need to find out how to use JELOS package manager. Then find and install MIDI...
I can’t help you with Mac build specifics, but it’s all good since you solved it yourself. Music playback is already implemented and it is supposed to work on Mac.