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Support heterogeneous world size, also support dynamic world bounding box.

Open k-ye opened this issue 8 years ago • 0 comments

  • [x] World size could be different in each dimension (Done)
  • [x] Support for the dynamic world bounding box, where we could see the effect of the fluid being pushed by a board. This will also result in a more generic way to impulse boundary constraint. (Done)
  • [ ] Update render to properly render the boundaries.

k-ye avatar Jun 03 '17 19:06 k-ye