Kenneth Zhu
Kenneth Zhu
OK, I modify the loading process, now the logic is: 1. Load classpath mods, count and log it 2. Check if there are directory named "mods/rift/1.13/". If so, load jar...
#65 I just created a pull request for this. Please take a look :) This PR will let Rift try to load mods from `mods/1.13-Rift/` folder first. If empty, it...
For anyone to avoid this bug, set `Hooks.bungeecord: false` in your config.yml: ``` Hooks: # Do we need to hook with BungeeCord? bungeecord: false ``` Player might need to `/login`...
We have the same issue. We guess it might be the conflict between the sign editing feature introduced in 1.20.
I met the same issue as well. And found that @efossvold's idea helps a lot: https://github.com/clauderic/dnd-kit/issues/638#issuecomment-1096672529 ``` const style: React.CSSProperties = { transform: `translate3d(${transform.x / scale}px, ${transform.y / scale}px, 0)`,...
Maybe this will help: https://github.com/clauderic/dnd-kit/issues/1225#issuecomment-1899570081
Make it a **flowchart** please! Instead of a list, a flowchart is much much better. 
It is a dependency problem. Temporary fix: manually pull and `mvn install` [webbukkit/DynmapCore](https://github.com/webbukkit/DynmapCore) once, then `./gradlew build` the DynmapForge.