Jaime Crespo

Results 11 comments of Jaime Crespo

This was fixed in godotengine/godot#43419, although not sure it was backported- or at least, docs for stable versions (including the one sent above) weren't regenerated, if it was. The "latest"...

Can verify the issue: Downloading file from rackspace... Traceback (most recent call last): File "(omitted)", line 425, in backup_restore(options) File "(omitted)", line 167, in backup_restore rackspace_download(target_dir, options) File "(omitted)", line...

I can see the manual showing an up-to-date interface since February this year, still applying to 4.1 and 4.2 (except for some minor icon change). What do you miss from...

Hi, @YuriSizov I would like to help here, but I am not sure I understand the overall philosophy of what's being proposed (beyond just this specific file). As I understand,...

Thanks for the comments, now that I understood the intention and the core problem, it is ok to not have a definitive answer, I can try to come with a...

I would like to do a couple of PRs for this, with this setup, unless someone else is already working on it? ![animated_tiles](https://github.com/godotengine/godot-docs/assets/8576860/21365014-d7f2-49f0-a50c-7ecebd595952)

Thanks, I agree. I think I am going to review all reported issues with the current tilemap tutorial on this repo and check latest enhancements/changes and try to come up...

So I have read in depth the tutorial and seen most of the missing parts. This is the plan so far: Right now there are no other tools documented under...

Hello, I'm sorry, I am not sure I am following what is unclear on the documentation. As the comments on the code say, `floor_block_on_wall` will `Avoid [the CharacterBody2D] to move...

Thanks for the report, this was fixed in March @ #10752, and I can see a working version in both the current latest and stable versions of the live docs.