Johnny Shaw
Johnny Shaw
In order to create a wow64 process on a modern OSes, I believe you need to call `NtCreateUserProcess`. The way of creating a wow64 process using `NtCreateProcessEx` (e.g. specifying the...
@mohamadrezashafie sorry I'm just getting to this. Is it possible the MSVC installed isn't the same or is out of date on your machine? Here is the include path mine...
Make sure to add `$(VC_IncludePath)` to your Additional Include Directories if you are trying to build with your own driver project.
This should already be linked to by way of the `vcrtl` dependency: https://github.com/avakar/vcrtl/blob/master/src/runtime.cpp Is it possible to provide an example as to how you're using `jxy::unique_ptr` and `jxy_make_shared`? I just...
Another data point I want to add here is that compiling with `--cpu=x64_x86_windows` locates the wrong toolchain and produces an x64 binary: ```shell ➜ bazel build //... --cpu=x64_x86_windows --toolchain_resolution_debug=.* -s...
I tested `--cpu=x64_x86_windows` on `6.5.0` and it worked then, so seems like a regression. ```shell ➜ bazel info release release 6.5.0 ``` ```shell ➜ bazel build //... --cpu=x64_x86_windows --toolchain_resolution_debug=.* -s...
This does not explain the cross compilation issue on Windows x64. But, I tracked down one commit that is related for Windows ARM64: https://github.com/bazelbuild/bazel/pull/14738/files https://github.com/bazelbuild/bazel/blob/faf3b6e0281749cd315ebba45a70ea46dc16c26b/src/main/java/com/google/devtools/build/lib/bazel/repository/starlark/StarlarkOS.java#L69-L78 Since on an ARM64 machine...
Agree with addressing the architecture problem in bazelisk. I don't think that resolves the toolchain resolution issue. Unclear yet if `platforms` ever worked correctly for Windows.
@sluongng thanks for the information. I'll look into this further when I have time. It is fairly common to compile for a target that is not the host on Windows....
I think this should be an option for users to customize the look and feel of the program. Rather than having them be forced into a theme/color scheme that isn't...