John Behm
John Behm
as in "a flock of birds".
@heinrich5991 I highly agree on that one
#7777 well, protocol changes would not be coverable by improved moddability but potentially everything else. Additionally: https://www.conventionalcommits.org/en/v1.0.0/
with conventional commits it would be possible to automatically generate changelogs with different sections like breaking changes.
One could shorten the prefix to something like `player entered` or `client entered`. but In wanted to keep it as backwards compatible as possible.
it does not matter for a decent regex implementation. They are (usually) greedy trying to find the longest (sub)match. Example: https://regex101.com/r/zNPepP/2
There are two purposes that one might want have for that: The first purpose is to attach an econ or log parser that is able to replicate the whole state...
that's not my main purpose but yeah, that'd be a complete logging rework, preferrably with unique keywords describing state transitions. it's out of scope of this issue, I'd say.
`player has entered the game. ClientID=%d addr= sixup=%d version=%d name='%s' clan='%s'`