John Behm
John Behm
tested. A single U+2800 character seems to be accepted as nickname.
``` {"error":"websocket: close 1012","event":"ws read error","level":"warning","logger":"authentik.outpost.ak-api-controller","loop":"ws-handler","timestamp":"2025-05-25T17:20:20Z"} panic: repeated read on failed websocket connection goroutine 63 [running]: github.com/gorilla/websocket.(*Conn).NextReader(0xc0003ec420) /go/pkg/mod/github.com/gorilla/[email protected]/conn.go:1030 +0x1fb github.com/gorilla/websocket.(*Conn).ReadJSON(0x12a05f200?, {0x1550b80, 0xc000600260}) /go/pkg/mod/github.com/gorilla/[email protected]/json.go:50 +0x25 goauthentik.io/internal/outpost/ak.(*APIController).startWSHandler(0xc00037a700) /go/src/goauthentik.io/internal/outpost/ak/api_ws.go:134 +0x14e goauthentik.io/internal/outpost/ak.(*APIController).StartBackgroundTasks.func1() /go/src/goauthentik.io/internal/outpost/ak/api.go:226 +0x57...
It is basically part of DDRace and allows for logging of player inputs. https://github.com/ddnet/ddnet7/blob/master/src/game/server/teehistorian.h https://github.com/ddnet/ddnet7/blob/master/src/game/server/teehistorian.cpp heinrich5991 also provides some conversion tools written in Rust to unpack the format. https://github.com/heinrich5991/libtw2/tree/master/teehistorian In...
> Where do you get from that the teehistorian is in more than one file? (apart from header and source file being two files). I don't know what exactly you...
This should be added :D Looking at my demos, I'm above 200GB...
example patch: [Join_Leave_Messages.patch.txt](https://github.com/teeworlds/teeworlds/files/4241621/Join_Leave_Messages.patch.txt)
``` [2020-02-23 18:07:02][chat]: *** ANTICAMPER: Move or die [2020-02-23 18:07:02][chat]: *** ANTICAMPER: Move or die [2020-02-23 18:07:03][chat]: *** ANTICAMPER: Move or die [2020-02-23 18:07:03][chat]: *** ANTICAMPER: Move or die [2020-02-23...
[2020-02-23 18:14:22][register]: server registered [2020-02-23 18:14:26][game]: kill killer='63:0:(invalid)' victim='63:0:(invalid)' weapon=-1 special=0 [2020-02-23 18:14:27][server]: player is ready. ClientID=0 addr=127.0.0.1:64489 [2020-02-23 18:14:27][server]: 'MisterFister:(' -> 'MisterFister:(' [2020-02-23 18:14:27][server]: server_join ClientID=0 addr=127.0.0.1:64489 'MisterFister:(' [2020-02-23...