James Dunn

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Also take a look at the demo (http://layaair.ldc.layabox.com/demo/?2d&Physics&Slingshot) that uses matter.js (2D physics). Integrating cannon.js for 3D physics should be similar. (Source on GitHub here: https://github.com/layabox/layaair/blob/master/samples/js/2d/samples/Physics_Slingshot.js)

@wortwart Consider using https://jsbench.me in the interim. Or, run locally using: https://benchmarkjs.com

Uploaded here: https://freshfork.github.io/PixelFlow/reference/

The reference material can also be accessed here: https://freshfork.github.io/PixelFlow/reference/

Uploaded here: https://freshfork.github.io/PixelFlow/reference/

Not really an issue. Use createEasyCam(). This fiddle uses p5, vue, and EasyCam without error: https://jsfiddle.net/intrinsica/7rt695bs/ Also be sure to use the newer versions of p5js and p5.EasyCam (forked and...

Try commenting out the "new Dw.EasyCam()" line and then add a "p5." in front of the createEasyCam(). Here is another version of the same sketch I shared earlier, but now...

Two things to make EasyCam work with 0.9.0: 1) Be sure to include in the index file: 2) Insert the following **before** the call to createEasyCam(): // fix for EasyCam...

While we await the above PR approval, OpenProcessing users who want to use 0.7.2 with EasyCam can drop the following fix into setup() prior to invoking createEasyCam() ~~~js // fix...

The fix I have posted above also works with p5 v0.7.3 Here is another example: https://www.openprocessing.org/sketch/645473