Justin Clift

Results 862 comments of Justin Clift

@thomas-hoer As a data point, when I visit the [online wasm demo page for bouncy](https://stdiopt.github.io/gowasm-experiments/bouncy/) it tells me I'm getting 60 FPS (probably capped by refresh rate, but that's just...

@frederico-miranda As a data point, it's possible to put platform specific bits into a CMakeLists.txt. For stuff that's just for Linux/BSD/similar, something [like this](https://github.com/sqlitebrowser/sqlitebrowser/blob/a1c982c158f4fa8e11fa7a618bb9c2e0e3339fbc/CMakeLists.txt#L426) would probably work: ``` if(UNIX AND...

Just created an initial PR to sort the video entries by date (most recent first), and added two missing video entries I know of. I'll try to get time to...

Definitely. Tutorials or anything that help people to use the application are definitely welcome by pretty much every OSS project. :smile:

Thanks @greggman. Updated those initial porting examples with hard coded values, as per MDN docs. :smile: > As for GO, looking at your code, I'd think expect a better interface...

> I guess that make me wonder, are you just suggesting a collection of the examples running in Go? Or are you suggesting the articles have Go versions with Go...

Interestingly, although that gopherjs/webGL repo isn't compatible with the current Go/TinyGo approach, it's just a case of slightly mismatching data types. It might be pretty simple to copy it to...

Initial conversion, adjusting data types to work with Go's webassembly layer (`syscall/js`) instead of using GopherJS, and use hard coded constants for the values (copied from MDN) instead of retrieving...

4th example (the final one from the very first page):     https://github.com/justinclift/tinygo-webgl-fundamentals-lesson-4 ([running demo](https://justinclift.github.io/tinygo-webgl-fundamentals-lesson-4/))