justicesays

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Did you try setting one up and testing the sound levels in game? On a superflat creative, a rock smasher set up @ 1180,4,-385 All sounds bar the "sucking in"...

Actually, isn't that sound the "steam leak" sound, looks like it accompanies a brief spurt of steam from the rock smasher block on withdrawal. I assume that sound is audible...

Do we need to determine a "steam direction"? I would have the sending station induce an "overpressure wave" in the steam pipe, and the item gets pushed along with that...

I have seen the same issue, for me it happens when using the new "extreme range" of the extendo fist, you see similar issues in vanilla when attempting to place...

I suggest to allow the block placer to plant saplings and seeds, perhaps with an adaption or upgrade to make it 3x1 or maybe 3x3 when facing down if required,...

You might want to make the turntable something that can rotate certain other objects as well, not just FSP stuff. The ability to rotate a vanilla hopper to point at...

Looks like forge supports standard matrix transforms for rotation. https://en.wikipedia.org/wiki/Rotation_matrix#In_three_dimensions As we are only talking about 90% angles, sin and cos will work out to 0 or 1/-1. You could...

You wouldnt necessarily need a full on , generic spinner block. You could animate the placer as a rotating block and have it place in the four (or 8 including...

Looks like it works ok if you initiate the pocket dimension by placing a gold door to create the instance in the overworld or in another dimension. Then the generated...