Or Fleisher
Or Fleisher
I have started implementing the ability to relight the mesh under ```lighting``` branch, does it make sense? is someone actually interested in being able to have the scene lights affect...
## What? Right now we build and deploy all images (in `manifest.json`) on every push to main branch which consumes resources and is prawn to surfacing errors for legacy images...
- [x] Adding Travis-CI Linux build system - [ ] Making the necessary adjustments to make it build on Ubuntu - [ ] Addressing the errors in this issue https://github.com/juniorxsound/ReTouch/issues/4...
Changes made in the plugin, like changing a texture or other parameters don't reflect in the Unity Editor until play mode has been activated
It's been a moment since this plugin was last maintained and quite a lot has changed so wanted to collect some thoughts on potential future improvements. - [ ] New...
### Context Since the outline list is a full height scrolling list, it's pretty easy to navigate it even as it grows (albeit IMO namespace collapsing would still be helpful...
### Context Since OrbitControls component is used in the snapshot viewer sometimes controls can run out of zoom ability. This happens in other softwares as well (e.g Blender) and the...
### Context It'd really helpful to be able to edit the common values of multiple objects together when multi selecting them from the outline. This might be a big feature...
### Context When editing numeric values directly in the properties panel or dragging keyframes up/down to change values it could be greatly beneficial to have a precision mode keyboard modifier....