Junbo Liang

Results 17 issues of Junbo Liang

Signed-off-by: Junbo Liang ## What does this PR do? Refactor and break the AP state data unit tests. Test all the existing functionalities in the current test. **Suggest to treat...

feature/asset-pipeline
sig/content

**Is your feature request related to a problem? Please describe.** Currently the product sub IDs are displayed as base 10 or base 16 in the code base which makes it...

feature/asset-pipeline
needs-triage
sig/content
priority/major

**Describe the bug** From my recent test, NvCloth and Blast gems are built for the [MultiplayerSample](https://github.com/o3de/o3de-multiplayersample) dedicated server target, but they are not required to run the server. This issue...

kind/bug
help wanted

**Describe the bug** When tried to connect an Android client to a Windows server, I got log messages on both of the client and server side about the outgoing/incoming connection....

kind/bug
sig/network

## Describe the issue briefly The Multiplayer Gem brings in the following multiplayer components that can be added to entities but there're no documents for these components and their usage:...

kind/reference
feature/networking
kind/feature

Signed-off-by: Junbo Liang ## What does this PR do? Add a performance test for assigning a model asset to mesh component for 100K times ## How was this PR tested?...

sig/graphics-audio
sig/testing

## Describe the issue In the AWS GameLift Gem packaging document, developers are guided to copy the Windows redistributable file into their server package, but this file is not shipped...

feature/cloud-service
triage/accepted
kind/broken-link
status/in-review