Julien Desrosiers
Julien Desrosiers
@jkieley here is what I did and it seems to work: ``` javascript var fs = require('fs'); var resemble = require('node-resemble'); var img1 = fs.readFileSync('before.png'); var img2 = fs.readFileSync('after.png'); resemble(img1).compareTo(img2).onComplete(function(data){...
@ne0c0de on what system did you see that error?
@maurycyg `node-resemble-js` doesn't clip to 1200 px on my side. It can compare bigger images than that. Seeing your two images would help better understand the issue. But I think...
Ah, I think it's because `document` is not available in Node.js (only in the browser), so we can't use it to generate a canvas element (which is also unavailable in...
I just emailed the maintainer. Will report back here if he responds.
To make it work, I had to use the following command instead of the outdated version found in `/srv/http/friendica/doc/Tests.md`: ``` export $(grep -v '^#' .devcontainer/.env | xargs) && bin/composer.phar exec...
+1 I think using a timeline like @gaou-piou suggests makes it more complicated than if there was a callback option for `anime.stagger()`.