LK

Results 21 comments of LK

@greggman thanks, thats exactly it!

hey @aferriss, nope haven't tried this yet.

here is the WebXR sample: [https://storage.googleapis.com/chromium-webxr-test/r1067245/proposals/phone-ar-depth-gpu.html](https://storage.googleapis.com/chromium-webxr-test/r1067245/proposals/phone-ar-depth-gpu.html) this feature is available since Chrome 90 and can be enabled `session.depthDataFormat != "luminance-alpha"` with a bit of work, this would allow occlusion of...

i think this might do it, ```` case 'q': for (var l = 0, llen = args.length; l < llen; l += 2) { args[l] += offset.x args[l + 1]...

oops more like, ```` case 'q': for (var l = 0, llen = args.length; l < llen; l += 2) { args[l] += offset.x args[l + 1] += offset.y }...

here is my fix - most likely over simplified just for my use case. ``` SVGGraphics.prototype.drawPolylineNode = function (graphics, node) { this.parseSvgAttributes(graphics, node) var points = node.getAttribute('points'); var pointsSplit =...

nice find. when i have a spare minutes i'll test this with the existing examples just to make sure it doesn't alter any other behavior.

hi @jesusgollonet, thanks for fixing this. i'll push into master as soon 0071 comes out.

hey, i actually had a 0.8.4 branch on my computer but i forgot to upload it to github. i have now uploaded it here => https://github.com/julapy/ofxQuadWarp/tree/OF_084 can you please test...