Jon Bell
Jon Bell
I don't think I can see anything like this on my New 3DS XL or my 2DS. Anything specific you did to make it show up?
The root of this issue is a problem in citro2d. Its been reported, and thanks to DPS2004's friend Antoine a fix has been PR'ed on citro2d. Until it has been...
This is a known issue (see https://github.com/jtothebell/fake-08/wiki/Cart-Compatibility). It should be playable with the attached mod however (which just breaks out the compound `-=` operator to be a normal assignment) [slipways_p8_mod.p8.zip](https://github.com/jtothebell/fake-08/files/7559442/slipways_p8_mod.p8.zip)
The q90/v90/Bittboy are pretty slow for Pico-8. Their CPU is clocked well below the actual Pico-8 minimum spec, plus they don't have a GPU at all to help with blitting/stretching,...
No problem, thanks for the report, I haven't looked too closely at this game. I can't make promises about when, but I'll take a look at these bugs when I...
I think the graphical glitches should be fixed now. The only ones I was able to notice were in the needle art, and I found and fixed the root problem...
Thanks for the report. I noticed these issues as well when I got this game working, but haven't yet done more thorough investigation into the root causes.
The two issues described should be fixed now. Both had to do with P8SCII control codes not matching pico 8 behavior. I assume those control codes were used to save...
Yeah, this would definitely be helpful for large cart libraries and multicart games. The app should already have the ability to load a cart from an arbitrary location if it...
There is a bug with poom where the pause menu doesn't behave correctly. When you hit start (on the 3ds) it should bring up the weapon menu, and when you...