Jay Ta'ala
Jay Ta'ala
> ~I think this is from #751, but hovering over any window element that causes the mouse cursor to change results in a constant 2Hz flickering between the changed cursor...
Hey all, see comment on why this PR's approach isn't currently feasible with PaperWM's multimonitor approach (not without some issues anyway): https://github.com/paperwm/PaperWM/issues/389#issuecomment-1911089672 Thoughts?
Never mind my last comment (which I deleted), that dconf setting is what we do when enabling the indicator pill in prefs.
Thanks @stefangweichinger. Not sure I'm understanding what you're describing. Can you please take a screen capture/video (even if on your phone etc.). and post it here? Re Scratch and dragging:...
> tiled windows and "scratch windows" somehow displayed differently? It should be very apparent - tiled windows are tiled and take the full vertical height. Scratch windows are floating and...
> "are used" or "aren't used very much" ? You write "hardly used at all" ... so I assume the second ... Yes, the second (aren't used very much). How...
Also note this from https://github.com/paperwm/PaperWM#scratch-layer (which sometimes confuses new players): > Opening a window when the scratch layer is active will make it float automatically. Meaning if you have scratched...
> I sometimes see no indicators, the dragged windows can't be dropped into "tiled position". thanks. Drop indicators are only shown when first dragging a tiled window around. Once a...
> Drop indicators are only shown when first dragging a tiled window around. Once a window is actually on the scratch layer - indicators are not shown. This is a...
> Can't tell exactly right now. And as far as I understand this is not intended behavior even with scratched windows displayed, right? Doesn't sound like it - In order...