Johannes Spohr

Results 9 comments of Johannes Spohr

The issue here would be linking to _libgcc_ (and _libstdc++_ if you use C++). If you link statically (pass `-static-libgcc -static-libstdc++` to the linker) the resulting executable should run in...

Hi, I have a question that regards the dict size, for which I didn't see enough need to open a separate issue. Under "Usage", the readme says: > Always try...

Reviewed - not as far as I know. Tested - it worked for me on Windows and Linux. We were using the EDGE_REFLECT mode only rarely, though.

I would appreciate this being fixed, as well! For complete 16bit float support, am I correct that the low precision templated texture types are missing? When trying to parse a...

Looks like this was fixed in stb_image_resize2

I just noticed [this commit](https://github.com/floooh/sokol/commit/630fff015e3c934359328f29903123409dcc578e), in which rounding was added to the computation of the framebuffer size. This results in a framebuffer resolution of 2339x1080 for the iPhone 13 mini...

It's definitely weird that the nativeScale isn't exact, but apparently rounded down to two decimal places. There could be a reason they're doing that, but I couldn't find anything useful...

Can be reproduced in the Simulator: 1. `sokol-samples % ./fips set config sapp-metal-ios-xcode-debug; ./fips gen` 2. Open sapp-metal-ios-xcode-debug/sokol-samples.xcodeproj 3. Right-click sokol-samples project -> New File... -> iOS -> Launch Screen...

Hi @mherrmann , just wanted to check if there's any progress on this. I bought fman because I really liked the user interface. However, I stopped using it because of...