Jon Skeet
Jon Skeet
I'll look at this when I get a chance, but it's unlikely to be today, I'm afraid. It's been a while since I've looked at "manual" resumable uploads so I'll...
If by "soon" you mean you need to do this *today*, before I have a chance to look into this, then yes, you could look into doing it manually. But...
Just to check your use case, am I right in saying that you basically want to create a new object, upload lots of chunks separately (potentially from different servers?) and...
On a mobile, so briefly - you call Execute or ExecuteAsync on the request. I suspect that client.Service.Objects.Compose(...) is a simpler way to get a request, too - but what...
Okay, I've had a look now, and the Upload code always assumes it can tell the server that it's "done" when it reaches the end of the stream. Changing that...
Quick update: we've spoken with the GCS team, and while there's only one other client library that currently exposes this functionality (partial resumable upload) it *is* a feature that the...
Assigned to @gafter to confirm. The fact that it's currently the same for `||` as for `&&` (both use "definitely assigned after true expression") rings alarm bells with me though.
It's a shame to see this regression (of what I'd consider pretty core functionality) is still present over 4 months later. I do understand the team is no doubt working...
I've just found this issue by running my .NET integration tests against the emulator. So yes, it looks like it's still an issue.
We're not sure whether we want to do this or not, but we'll leave it open as a reminder to try it some time and see if the result feels...