react-lua
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A comprehensive, but not exhaustive, translation of upstream ReactJS 17.x into Lua.
As flex layout rolls out across Roblox, setting `LayoutOrder` on every single UI element is going to get quite cumbersome. Solutions like `createNextOrder` exist but are still quite verbose. Ideally,...
To support hot reloading in Roblox projects, we should translate the `react-refresh` package.
[This page](https://jsdotlua.github.io/react-lua/migrating-from-legacy/upgrading-to-react-lua/) in the documentation is written for internal Roblox engineers using tools that everyday developers don't have. The page should be rewritten with installation methods for Roblox game and...
There has been discussion for a while about how to best connect React-lua to Devtools. #14 is a proof-of-concept Devtools implementation as a Roblox Studio plugin, but a better approach...
Similar to #19, but this isn't blocked by Jest. Work needs to be done to get React-lua running in Lune, but it's unclear how "out-of-the-box" this will be currently.
This is blocked by Jest-lua; we are waiting on Roblox to release their repo. We want to run the React-lua test cases in CI with Jest. This would be a...
This PR sets up a Roblox plugin that re-implements the [React developer extension](https://react.dev/learn/react-developer-tools) We cannot use the existing extensions (like the chrome or firefox extensions) because Roblox does not have...
It appears that you can modify the props of a component, inside that component, freely. When you do this, the next render will have the modified props.
There are places such as the `ci-benchmarks.sh` files that will need to be updated to use the `.luau` ext to work correctly.
Is there any intention or possibility to add a getting started section to the API reference or elsewhere? I'm especially interested in trying this out, but I can't seem to...