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AirBoardGame is a virtual table top (VTT) to play and create any boardgame online with your friends

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> ...and maybe also as a game/module creator get to activate which keybindgings/shortcuts are active or not for that specific game

good first issue

See http://www.vassalengine.org/wiki/Overview VASSAL is an engine for building and playing Internet-capable versions of turn-based, human-vs-human games. It has a lot of community board game. It's a big opportunity for ABG...

help wanted

For the following uses: - To test ABG. - To develop new features, test them and push them to the main repository. - To make ABG work locally as a...

Mouse navigation is still hard to understand and should be improved.

- When we move the digital dice element by accidentally clicking on the "Roll" button, the value of the dice should not change (because our intention was only to move...

Just like the views, we could have groups of selected elements (for example for a card, the draw pile, the discard pile). Visually, after having created a group of selected...

Some actions like "rotation" can be configured (here we indicate the angle). Problem: for several different configurations of the same action, the icon is the same in the action menu...

in the left pane, the "Add an action ..." combobox is found below the list of actions. Problem: when you add an action, the combobox is pushed downwards, which means...

In the left pane, there is only the "X" icon to close it. And you can also close by clicking elsewhere than in the left pane. In both cases, our...

> What would be great is a dedicated actual function for it. By hovering a card and pressing a key you would make a thick visual frame appear around that...