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(LibGDX) Generate bitmap fonts in proportion to screen size and cache them to file.

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I have implemented your lib with my libgdx game but the font scales out of proportion when I use a FitViewport with my own world co-ordinates as shown in the...

When use this library, i have the 2 following error: Error 1: ``` error: no suitable method found for generateData(int,String ,boolean,PixmapPacker) FreeTypeFontGenerator.FreeTypeBitmapFontData fontData = generato r.generateData(fontSize, FreeTypeFontGenerator.DEFAULT_CHARS, false, packer); ^...