JaidynReiman
JaidynReiman
Okay I updated the PR to change the order a bit now: 1. Climb is below Down 2. Idle is Below Climb (potentially later "Combat Idle" can go to the...
Apparently Eliza's assets have smaller heads (at least on the females). To keep things consistent, I'll be updating any assets I draw in from Eliza's sets to use the standard...
Well with that merged, I'll start adding assets over. That said, I am still considering replacing the Run animation with Eliza's Run. I'll do some experimentation and see how easy...
I started creating a handful of the more obvious issues. But there's going to be other areas where we can easily clean up assets more. Hairstyles are very easy to...
A few updates here: I added Idle Combat and "Emotes" as as well, and configured "Pregnant" for all of these animations and Revised Run. I fixed "Climb" for Male now....
https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/pull/145 In this PR I replaced the base Run animation with Eliza's LPC Revised, and added Pregnant and Male versions of these assets. I also added Eliza's extra combat animations...
I think the main usage here would be designing characters for fun more than anything. I do agree that its probably not very useful on mobile, but if it can...
Its shocking just how many helmets there are here... I'm trying to do some additional arm cutouts for the new assets but IDK if we should do all these arm...
I finished up all the helms in this PR: https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/pull/173 No helmet accessories or visors yet. I thought about it, but this was a ton of assets as is. Some...
Maybe I should work on the visors soon, but I really wanted to work on the leg assets and get those out of the way. Recently I've been feeling off...