JaidynReiman
JaidynReiman
Maybe within a few days or so, I'll have a branch set aside with a small example of how these assets should be formatted. I don't want to have to...
So, I have two PR's here RELATED to this. First, this PR just adds animations to my hairstyles and fixes some issues, but I also added in all the alternate...
In addition to the existing sets I'm planning on adding all of ElizaWy's new base animations as well. I already converted climb which was super easy. I really like the...
I guess I can throw together a body sheet with them added and see how it looks. With how small "Idle" is, I'm thinking I'll just add "Idle" to the...
So what I'll do is later today, I'll go ahead and replace this: https://github.com/jrconway3/Universal-LPC-Spritesheet-Character-Generator/pull/3 To experiment with expanding the Universal sheet to add Idle + Jump, Run, Sit, and then...
Yeah if we're going to do this its probably best to do it now before I make any more assets. I already created the rough draft body and head sheets...
Eh I think I'll keep Idle in its own row after all because there's alternate idle animations we may want to add later anyway (Eliza's combat Idle animations), and I've...
Ah I see the problem now with trying to use Revised Run alongside the original Run. This just isn't feasible because the heads are in the wrong position. This kinda...
Okay I opened a PR to handle this now, but there's a few other hypothetical changes we could consider making: 1. Adding ALL of Eliza's animations, even if they don't...
I'm going to do #3 to make it easier to hypothetically do #2 later. So I'm going to leave Run at the bottom, with Climb right below Down. This shouldn't...