jrbudda

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same actual error as LOTR, he must also be replacing the entityRenderer zeshinumi could you try it with the build linked at the bottom of #41 ? the installation instructions...

thats not likely the problem. hair should not affect vivecraft.

not necessarily, it's totally a case-by-case thing. we'd have to look and see what they're trying to do and if we're calling the Forge code correctly.

Vivecraft does not support being loaded as a forge mod due to external dependencies.

Wow thats a new one, is it just the menu? or everything?

OK so it's not just Vivecraft, it could be OpenGL... do other steamvr games work? Have you tried updating your video card drivers?

It's a list of 2d triangles. There should be 20 triangles reported. That's 60 vertices and 2 coordinates per vertex so 120 individual values in the format x1, y1, x2,...

[KerbalEngineer-1.1.4.2c.zip](https://github.com/CYBUTEK/KerbalEngineer/files/1839687/KerbalEngineer-1.1.4.2c.zip) I've added this and it's amazing. I tried getting my head around a way to distinguish 'ascending' (northward) or 'descending' (southward) launches but I'm just not familiar enough with...

I made some adjustments, the AN readout will always be the next intercept and the DN readout the one after that. The AN readout will go negative up to 1/4...

https://github.com/jrbudda/KerbalEngineer/releases