João Pedro Gomes dos Santos
João Pedro Gomes dos Santos
Still same behaviour it gets stuck at the starting warning message INI text ``` [DLSS] ForceDLAA = false OverrideAutoExposure = 0 OverrideAppId = false OverrideDlssHud = 1 DisableDevWatermark = false...
I have tried without the UltraQuality and the results are the same. I have also tried with OverrideAppId set to true and same problem. I am available for further testing....
It seems that the latest nvidia driver as solved my problems, with driver 531.18 hogwarts legacy seems to start properly. But unfurtunatly not everything is ok yet, the DLSSQualityLevels seem...
It seems to work natively in hogwarts legacy(without "[SystemSettings] r.PostProcessing.PropagateAlpha=1"), atleast the image is diferent with it active, but the performance is more or less the same or even slightly...
I can confirm this works in my 2070 super. The frame pacing was messed up at first but if I set Vsync and max frame rate to a little bit...
Official NVIDIA response: "Why does it seem like DLSS Frame Generation works on RTX 20 and 30 series GPUs in Portal Prelude RTX? A: We’ve noticed that some members of...
I tryed dlsstweaks-0.123.12beta3a with hogwarts legacy. Here are my results: - It does not get stuck at the starting warning messages. 👍 - The DLSS presets are selected correctly (using...
Are you able to override the quality levels for any of the non default ones? So something that is NOT 0.33333334, 0.5, 0.58, 0.66666667, 0.777778? I agree I should probably...
Hogwarts legacy is still not working with 0.123.12beta3. It gets stuck at the warning text at the start of the game. Maybe I should oppen a new issue for this?
It seems that with 0.123.12beta4 wogwarts legacy stops working, sometimes it does not even go t the starting warnings, others it gets to the warnings and it crashes. Seems like...