José Pereda

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@FalcoTheBold The RiggedHand project was licensed under Apache License 2.0, but this wasn't added to the headers. On the other hand, FXyz is under 3-clause BSD, including the importers module....

@FalcoTheBold See this PR: #85, I've added a `JointChain` class that will be the equivalent for the `Bone` class. Would that work for you?

@FalcoTheBold Looks good. I've spent quite a lot of time too on finding out the right maths for the `JointChain`, so this is why I'd suggest you give it a...

I see what you mean: Do you want to contribute the fix? For reference: ``` Named objects and polygon groups are specified via the following tags. o [object name] ......

You can choose the importer that best fits of course, but would be good to see why they are different, as that means that one of them is doing it...

So far, only Windows lacks support for WebView: https://docs.gluonhq.com/#_platforms

The PR #57 fixes the `FloatingLabels` sample, as there was public API available.

So far there is no enforcement in place. Even if it is recommended the use of the Gluon build of GraalVM, you can use official builds of GraalVM, at least...

I see that you have posted this as well at the GraalVM issue tracker, which is where it should be. In any case, I've tried your project on Mac, with...

If you set `System.setProperty("prism.allowhidpi", "false")` in your Launcher class, that should work with Substrate: ``` public class Launcher { public static void main(String[] args) { System.setProperty("prism.allowhidpi", "false"); HelloFX.main(args); } }...