jtcores
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FPGA cores compatible with multiple arcade game machines and KiCAD schematics of arcade games. Working on MiSTer FPGA/Analogue Pocket
Integer-scaling works nicely when Rotate screen is Off ... but when Rotate is On the integer-scaling is applied **before** the rotation instead of **after**. That makes the pixels un-even /...
Jt1942 core has a graphical glitch when displayed on CRT. The last line at the bottom of the screen is missing and is displayed at the top instead (Tested on...
The drawing glitches for the object lines are not finished at the end of stage 7 of The Simpsons  
When launching splatterhouse on the analogue pocket and mister (fresh SD card), the game loads upside down. The Rotate Screen option in the OSD doesn't work. When I go into...
Implement the protection module that handles sprites in tmnt2
The game [Evolution](https://en.wikipedia.org/wiki/Evolution:_The_World_of_Sacred_Device) saves the progress. There is at least one user demanding this feature.
In the saving score screen, each short line flickers to signal that is the one being typed. When they flicker out, a horizontal line appears instead crossing the screen completely....
These games don't work or work with some problems. Tested them on the 24/9/2024. | Title |Problem | |-------|-------| | Big Bang Pro Wrestling |Blank screen | Cool Boarders |Blank...
check the screenshots below to see where it happens   Thanks