josyulavt

Results 10 comments of josyulavt

> @sangeetsu For packaging. You need to add path of custom OpenDrive folder to UE4 project config. > > Config file: ~/carla/Unreal/CarlaUE4/Config/DefaultGame.ini > > add > > ``` > +DirectoriesToAlwaysStageAsUFS=(Path="RHT_Straight_10km/Maps/RHT_Straight_10km/OpenDrive")...

> @josyulavt could you explain in detail the steps you followed to make the custom map and a list of files you have in your Import folder? 1. Export osm...

> > > @josyulavt could you explain in detail the steps you followed to make the custom map and a list of files you have in your Import folder? >...

> I filled in the URL (https://www.openstreetmap.org/export#map=16/37.3949/-122.0241) & put '**filip.map**' in the 'File Name:' field: > > This will cause the following error: > > Map load failed. The filename...

> Hello! I am encountering the same error when using the digital twin tool. Have you managed to find any type of solution? Some people have succeeded to do this...

Hi, It's been a while, did you get to solve this issue? I'm facing the same problem currently. Thank you

Thanks for the response! I get this error when I use the workaround it got stuck for a long time this way. ``` TileRow 52/129: 16 tiles added (total 416)...

I'm trying to achieve the same thing is there an opensource alternative to roadrunner? thank you

Can confirm downgrading to cuDNN 8.97 worked for me( cuda 11.8, opencv 4.9 )

> Hi, @johnnynunez @josyulavt > > Didn't you meet my the following issue??? [opencv/opencv_contrib#3728](https://github.com/opencv/opencv_contrib/issues/3728) Nope, I was using a lower version of opencv (4.9.0) and you are using opencv 5.x,...