Results 67 comments of Joshua Skelton

I think this might be a case where the editor is exhibiting the desired behavior and the game is not. The void chunks should probably respect whatever the default texture...

I'm super glad you are tackling this! ❤️

Hey, thanks for the question. We are tightly coupled to libGDX, and we support the LWJGL and Android backends. This might be more of a libGDX question rather than Delver...

Out of curiosity, did you get it wet?

This shouldn't be a feature of the base engine, but would be enabled with #99 and #100

I know we killed the interactive mode (z key) a long time ago. Maybe something similar for touch?

Yeah. This is a side effect of the fog color. It's been around awhile, not 100% if it's intentional or not.

For a V0 UI is probably not needed.

I don't think Refresh would be a common function. Strings for simple serialization.