Joshua Peterson

Results 8 comments of Joshua Peterson

> Does Unity support C# Source Generators? I wonder if we could implement the support for it (#1770) instead of introducing a new Toolchain. Yes, Unity supports in version 2021.2...

> Are you sure you're saying Unity officialy support SourceGenerator? Yes! I'm not too familiar with the support myself, but you can find Unity's official documentation about them here: https://docs.unity3d.com/2021.2/Documentation/Manual/roslyn-analyzers.html...

This makes sense to me. I'm not sure how to check for the Unity version in MessagePack though. Is it possible to release two different packages?

Thanks for raising this - removing the two specific assemblies is the proper way to work around this issue. The behavior here is not great, but historically Unity has given...

> @joshpeterson Is there anything this repo should do to help this work by default, or is this a change that each unity app must change? I'm not familiar enough...

> Thanks. It looks like we do in fact [pack those two and other assemblies](https://github.com/neuecc/MessagePack-CSharp/blob/master/src/MessagePack.UnityClient/copy_assets.sh) in our unity package. Do you see any others in that list that may be...

> > > Thanks. It looks like we do in fact [pack those two and other assemblies](https://github.com/neuecc/MessagePack-CSharp/blob/master/src/MessagePack.UnityClient/copy_assets.sh) in our unity package. Do you see any others in that list that...

> Unfortunately I can't see a way of finding a version of il2cpp Note that we don't version il2cpp separately from Unity. The IL2CPP version is the same as the...