Results 5 comments of joshdixon

Okay, thanks for your quick reply. since posting this i have found the vectors m_Collision.m_vecMaxs and m_Collision.m_vecMins which have worked pretty well for determining if an enemy player is visible...

Im using code from here: https://github.com/DarcPhansea/Darc-Euphoria/tree/master/Darc%20Euphoria/Euphoric/BspParsing

@madelson, awesome to have you on board! I tried to get it working with minimal changes prior to making the issue but it doesn't seem like that'll be feasible whilst...

I am also having this issue on alot of games downloaded from HLTV such as this one: https://www.hltv.org/matches/2327511/g2-vs-astralis-esl-pro-league-season-8-europe

I'm also getting this issue. It works when switching back to gemini-2.0-flash. I would prefer to use the File API, but that does not currently support specifying a custom FPS.