josh-cloudscape
josh-cloudscape
It seems to be fixed by changing the clone method in `objects.js` from ``` let dupe = obj.clone(true) ``` to ``` // SkeletonUtils can be copied from https://github.com/mrdoob/three.js/blob/r132/examples/jsm/utils/SkeletonUtils.js const SkeletonUtils...
I too assumed `injectEndpoints` created its own little pocket until I started getting conflicts. Had a quick look at why `overrideExisting: false` wasn't throwing any errors and I think I...
@RyanCavanaugh managed to reproduce it ```ts import * as R from "ramda"; const mergeValue = { c: 3 }; const addCToFirstItem = R.adjust(0, R.mergeLeft(mergeValue)); // Should output [{ a: 1,...