jonri

Results 10 comments of jonri

Yes... It's a video capture device. I think I've got a Vista 32-bit install DVD lying around somewhere, it's going to be a bit of a pain to get it...

I was going to start by creating a test scene that accelerates a boat up to a given speed and crashes it into an object or multiple objects. We probably...

9.8 m/s^2 is the gravity constant, it's acceleration and not velocity. I think 10 m/s was just a nice round number so it's a coincidence. I've reached out to the...

Hi @GNSS-Stylist thanks for taking the time to come up with a reproduction of the issue! I built my own test using your same specifications and can indeed reproduce the...

I believe the issue is that when an object is dropped into the water from some height, the actual force of collision becomes significant. The instant the bottom of the...

It's on my list to revisit for sure. I want to see if enabling 64-bit precision fixes or reduces the issue, which should be possible to try in 4 now....

> As far as I understand the source code (not a C++ programmer), the model is only valid in displacement mode and cannot simulate planing of hulls. I approximate the...

> How is the hull shape considered in the simulation? The simulation loops through each face in the hull. Based on the face's area and its angle relative to the...

Yeah, I've noticed the problem but I haven't figured out the best way to deal with it. But first, note that a 1kg, 1m^3 cube is 1/10th the density of...

Thanks, this reminded me that the compilation errors needed to be merged for 4.3 support as well. I've merged an earlier PR #25 with this fix which also fixes compilation...