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Experimental Vega visualization renderer in Rust using wgpu

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Thanks for starting this exciting project @jonmmease ! I was playing around with it a bit and it seems like I can't get the html renderer to work in either...

cornerRadiusTopLeft Support cornerRadiusTopLeft, cornerRadiusTopRight, etc.

Currently line marks use straight lines between points. Vega supports a variety of line interpolation options. > One of `basis`, `bundle`, `cardinal`, `catmull-rom`, `linear`, `monotone`, `natural`, `step`, `step-after`, `step-before`. These...

#39 added support for running tests on GitHub actions with the macos runner, as this was easy to get up and running. Both windows and linux require extra configuration to...

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