jonjonsson
jonjonsson
> @CrazyTim I want to hook global. But only my application will capture it. Yes you can do that by putting e.handled = true in your keyboard handlers.
I would love this feature as well. It's a common problem for people using virtual audio devices.
OK, my use case is completely different. A common source of audio crackling when funneling audio through virtual audio device is that both the source device and virtual device are...
> > > OK, my use case is completely different. A common source of audio crackling when funneling audio through virtual audio device is that both the source device and...
Thanks Mark! When I was troubleshooting I tried delaying the dispose but that did not change anything. I am just using the default 200ms and noticed the problem when trying...
Great, thanks again! Yep, I'm using LoopsSream. Come to think of it the problem was not during the looping. I just noticed it when I was editing sounds for looping...
Sounds good! I've only ever used the NuGet package, I'll see how I get a long with the source.
@eptevember This works well, thank you! If you don't use streaming you can get token usage for the last response with: ``` ChatResult responseInfo = chat.MostResentAPIResult; Debug.WriteLine(responseInfo.Usage.CompletionTokens); ``` I can't...