johste93
johste93
**What is the current behavior?** DialogueRunner.SetProject( project ); does not work on android and iOS using IL2CPP. It fails with error: ``` ExecutionEngineException: Attempting to call method 'System.Func`1[[System.Single, mscorlib, Version=4.0.0.0,...
To make this work in Unity 2021.3 I had to replace all instances of ``` if (_IsUnlit == 0.0f) { // Lighting finalColor = CombinedShapeLightShared(finalColor, maskColor, i.screenPos); } ``` with:...
Outline?
Would there be a performant way of adding an outline? Checking all neighboring pixels with IsPixelInLine_float seem to be a lot of work.