Joseph Humfrey
Joseph Humfrey
We're now using this new GitHub feature: [Discussions](https://github.com/inkle/ink/discussions)
I tried auto-generating some documentation for ink's runtime C# API using [doxygen](http://www.stack.nl/~dimitri/doxygen/), and it worked fine, but we kinda hate the presentation. It's all rather... 90s! Does anyone know of...
Two scenarios to consider: - Developers iterating on a story **during development** of a game. As story changes, it's common to reuse a save file. Ideally ink should cope as...
We've had two reports of a major but seemingly hard to reproduce bug where the contents of an ink file get wiped out, with no way to undo the operation....
I suspect this may be something that can't be controlled, but I find that what happens is: * I launch UnityHubNative on Mac and it's deliciously fast. I tell it...