joelRVC

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Thanks for the response. I have an Intel UHD 620 integrated GPU and a Radeon RX 560 discrete GPU. > I'll try it with the release version tommorow, it's possible...

I'll share an example with the mountain I mentioned before. It seems that the heighmap is generated without problems. ![{0C99583A-0F29-41B4-8EFC-CCBE963CAF74}](https://github.com/user-attachments/assets/55a75025-0423-4c7a-98c9-3aa3b216bd45) With the heightmap after erosion, do you mean the image...

Hi. When I try to install this version in the addon menu a warning appears "there is no moderngl module", nor does the submenu where external dependencies could be installed....

> I meant the heightmap result - you can export it using the image button in the _Result_ section (next to the geometry nodes symbol). > > My only guess...

An apology for the delay. I just tested the version you sent, although now I focused on running the tests you added to the panel. Since it is data, I...

![{AD87D5CE-98CB-474A-A679-FA2CFD644C7E}](https://github.com/user-attachments/assets/1202708b-cd0d-42b8-9452-f05787cd7ec4) [textures.rar.txt](https://github.com/user-attachments/files/17532450/textures.rar.txt)

Of course, I put my help at your disposal.

Hi. What version of AgX is being implemented? Troy's / or Eary's branch (the one included in blender)

Thanks for the clarification. You are right, if you compare the example of the sweeps (from Troy) with the one on the website you shared, they are similar, only the...