jobf

Results 3 issues of jobf

I'm testing with lime 8.1.1 When I enable vsync in the project.xml it seems to be ignored for hashlink or linux native builds, e.g. ```xml ``` My display refresh rate...

Using the following example code it will only generate methods or fields one at a time when performing the actions "implement methods for Abstract" or "implement fields for Interface" respectively....

I need to pre-process my assets for final builds so I have assets defined in a project.xml as follows. It will use `game/assets` for dev builds and `game/assets-final` for final...