João Buratto

Results 20 issues of João Buratto

## Summary Adds ASMDEFs to the project for future uses. Adds a little base for the character customizer, but can be ignored.

## Summary Updates the programming guidelines.

Type: Documentation

### Summary The current janicart is on the scene but can't be interacted as it should, with an menu with it's item placement and proper item slots, along with an...

Type: Feature
System: User Interface
System: Containers
System: Interactions

### Summary Our current getting up system works with resetting of every bone to the idle position, which shouldn't be the case at all, for that we need a dynamic...

Type: Feature
System: Movement

### Summary Currently, we have a camera where items are rendered and transformed into images. Everything is rendered on **Start()** ### Goal Make sure items are rendered properly and have...

Type: Feature
Needs: Documents/Design
System: User Interface

### Summary Rename the LoginNetworkManager class to just NetworkManager. ### Goal We haven't been using the login system for a while and won't be for some time, with that in...

System: Server/Lobby

### Summary The current ragdoll has inconsistent limits, thus needed some rework to give it more realistic feel to it. ### Goal Have a decent looking ragdoll, with proper limits....

Needs: Documents/Design
System: Movement

## Summary The gamemode system should work with along the round system managing the game loop. It defines objectives, jobs and events. ## Goal Provide a base for the basic...

Type: Feature
System: Rounds

## Summary Make the UI for the round system settings as well as required adjustments to the system itself. ## User Story As a user I want to be able...

Feature
Needs Design
UI/UX
Rounds
Difficulty: hard :cactus:

## Summary Continue the work on the round system. ## Tasks - [ ] A user can set to be ready or cancel ready in the lobby. - [ ]...