jmortiger
jmortiger
Yeah, it was private , my bad. Should be fixed now.
It's also worth mentioning I've made a [fork](https://github.com/jmortiger/FITD/tree/active-dev) that's pretty far along. So far I've * stopped the attic zombie in AITD1 from crashing the game on the release build...
I imagined it would be a bit gnarled (part of why I didn't open a PR); I imagine gradual piecemeal migrations (if desired) would be best. No need for a...
I think that almost everything from the [fairly expansive Readme on my fork](https://github.com/jmortiger/FITD/tree/active-dev?tab=readme-ov-file#fitd) are applicable to this repo. There are a few things that I want to update/aren't on there...
I don't think there's much more I can do to make this more solid & robust. Excluding keeping this up to date & *maybe* adding more tests (if I can...
> I apologize for not chiming in earlier. No worries, gave me time to put things in the best state anyways. > I would like to know if you've done...
Thanks for the heads up; I'll focus on everything leading up to the query. > At the same time, it increases complexity and might impact performance for all users. I...
As of the most recent changes, non-grouped searches are almost identical in performance, with the grouped implementation performing slightly better on runs against the same ~1000 post database. That being...
Thus far, everything works exactly as intended; barring unacceptably poor performance or a disagreement about implementation, the only thing that would need to be done is removing a few constant...
Actually, considering post SQL searches are already 2nd class searches & don't support some metatags (e.g. `inpool` & `pending_replacements`), I think scrapping grouped searches for stuff like comments & notes...